PlaysVo
Bool = true When false, the unit does not post its built-in voice-over events, such as its death
and emote lines.
Shipped data sets it only to false, and only on companion-type units such as Teemo's
mushrooms and Yorick's ghouls.
The sound banks and voice-over switch of a character skin. The client loads the banks when it loads the character, before it builds the mesh. A bank that failed to load does not stop the character from loading.
Bool = true When false, the unit does not post its built-in voice-over events, such as its death
and emote lines.
Shipped data sets it only to false, and only on companion-type units such as Teemo's
mushrooms and Yorick's ghouls.
The Wwise files to load for this skin, as a list of
BankUnit entries. The client loads every non-empty path in each
entry's bankPath, and chooses the loader by the file extension:
| Extension | What the client does |
|---|---|
.wpk |
Registers the media files in the package so that Wwise can stream them. |
| any other | Loads the file as a sound bank. The bank ID is the Wwise hash of the file name without its extension. A bank with the same ID that is already loaded is shared, not loaded again. |
An entry's voiceOver flag puts its files in the client's table of language-specific
audio files instead of the shared table.
The skin loader does not read an entry's name or events.
Shipped entries come in pairs of <Skin>_SFX and <Skin>_VO, and each lists an
_audio.bnk, an _events.bnk and, for voice-over, an _audio.wpk. Voice-over paths
are under VO/en_US/ and set voiceOver to true.
ASSETS/Sounds/Wwise2016/SFX/Characters/Ahri/Skins/Skin04/Ahri_Skin04_SFX_events.bnkASSETS/Sounds/Wwise2016/VO/en_US/Characters/Ahri/Skins/Skin04/Ahri_Skin04_VO_audio.wpkList<String> = [] Shipped data lists the character name and the skin name, for example Ahri and
AhriSkin04. How the client uses it is not yet identified.