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Bool = false No documentation available yet. Click "Add documentation" to contribute!
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U8 = 2 U32 U8 No documentation available yet. Click "Add documentation" to contribute!
U8 = 0 U32 U8 No documentation available yet. Click "Add documentation" to contribute!
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}No documentation available yet. Click "Add documentation" to contribute!
U8 = 0 No documentation available yet. Click "Add documentation" to contribute!
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I32 = -1 No documentation available yet. Click "Add documentation" to contribute!
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Option<String> = null No documentation available yet. Click "Add documentation" to contribute!
Bool = true No documentation available yet. Click "Add documentation" to contribute!
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U32 = 0 No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
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List<String> = [] No documentation available yet. Click "Add documentation" to contribute!
List<String> = [] No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
U32 = 0 No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
List<String> = [] No documentation available yet. Click "Add documentation" to contribute!
String = "Root" No documentation available yet. Click "Add documentation" to contribute!
Hash = "0x0" No documentation available yet. Click "Add documentation" to contribute!
F32 = 0 No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
List<String> = [] No documentation available yet. Click "Add documentation" to contribute!
String = "BUFFBONE_GLB_GROUND_LOC" No documentation available yet. Click "Add documentation" to contribute!
Embed<CharacterHealthBarDataRecord> {
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"CharacterStateIndicatorMaxCount": 0
}No documentation available yet. Click "Add documentation" to contribute!
String = "" No documentation available yet. Click "Add documentation" to contribute!
Option<String> = null No documentation available yet. Click "Add documentation" to contribute!
Option<F32> = null No documentation available yet. Click "Add documentation" to contribute!
Option<String> = null No documentation available yet. Click "Add documentation" to contribute!
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String = "" No documentation available yet. Click "Add documentation" to contribute!
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String = "" No documentation available yet. Click "Add documentation" to contribute!
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Embed<SkinAudioProperties> = { "PlaysVo": true, "tagEventList": [], "bankUnits": [] } No documentation available yet. Click "Add documentation" to contribute!
U32 = 0 No documentation available yet. Click "Add documentation" to contribute!
Embed<SkinMeshDataProperties> {
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}No documentation available yet. Click "Add documentation" to contribute!
I32 = -1 No documentation available yet. Click "Add documentation" to contribute!
Embed<SkinUpgradeData> {
"SkinAugmentCategories": { "BorderAugments": [], "BasicAugments": [] },
"mGearSkinUpgrades": []
}No documentation available yet. Click "Add documentation" to contribute!
Bool = false No documentation available yet. Click "Add documentation" to contribute!
List<String> = [] No documentation available yet. Click "Add documentation" to contribute!
Map<String> = {} No documentation available yet. Click "Add documentation" to contribute!
Map<String> = {} No documentation available yet. Click "Add documentation" to contribute!
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