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TargeterDefinitionArc

Class Documentation

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A targeting indicator that draws an arc from startLocator to endLocator: a piece of a circle of radius overrideRadius through both points. If the distance between the two points is more than twice the radius, no circle passes through both and the arc is not drawn.

Properties

constraintRange

Embed<FloatPerSpellLevel> = { "mValueType": 0, "mPerLevelValues": [0, 0, 0, 0, 0, 0] }
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Largest distance from start to end, in world units, read only with isConstrainedToRange.

isClockwiseArc

Bool = false
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Direction of the arc from start to end: clockwise when true.

isConstrainedToRange

Bool = false
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Keeps the end within constraintRange of the start.

overrideRadius

Embed<FloatPerSpellLevel> = { "mValueType": 0, "mPerLevelValues": [0, 0, 0, 0, 0, 0] }
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Radius of the arc's circle, in world units. If it is unset, the spell's castRadius at the spell level applies.

textureArcOverrideName

File = "0x0"
Type history (2 revisions)
  • 13.15 - 16.16 String
  • since 16.17 File
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Texture of the arc. If it is empty, the AoeRangeIndicator texture of SharedTargeterResources applies. There is no dedicated arc texture.

thicknessOffset

F32 = 0
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Passed to the arc mesh. Its effect on the shape of the arc band is not established.