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TargeterDefinitionWall

Class Documentation

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A targeting indicator that draws a rotated rectangle on the ground, centred on centerLocator, such as the outline of a wall that the spell creates. wallOrientation gives the direction of the rectangle, and wallRotation turns it further.

Properties

length

Embed<FloatPerSpellLevel> = { "mValueType": 0, "mPerLevelValues": [0, 0, 0, 0, 0, 0] }
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Full length of the rectangle, in world units. Half of it lies on each side of the center.

textureWallOverrideName

File = "0x0"
Type history (2 revisions)
  • 13.15 - 16.16 String
  • since 16.17 File
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Texture of the rectangle. If it is empty, the WallRangeIndicator texture of SharedTargeterResources applies.

thickness

Embed<FloatPerSpellLevel> = { "mValueType": 0, "mPerLevelValues": [0, 0, 0, 0, 0, 0] }
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Full thickness of the rectangle, in world units. Half of it lies on each side of the center.

wallRotation

F32 = 0
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Extra rotation of the direction about the vertical axis, in degrees.