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Inheritance 1 ancestor · 2 siblings

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The theme music cue for one game event. A slot of ThemeMusicEvents links it. When the game event of the slot arrives, the AudioGlobalEventManager triggers this object, and the object passes the trigger to its ThemeMusicEventType.

A theme music event plays no sound in the current client. The trigger of ThemeMusicEventTypeGeneric is empty, and the trigger of the other concrete type, ThemeMusicEventTypeTeamwide, reads neither of its two event names.

Properties

ThemeMusicEventType

Pointer<ThemeMusicEventType> = null
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The object that decides which audio event name the cue uses. The client copies the event's objectPath and NameHash into this object.

Referenced by 2 classes · 44 properties