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VfxMovementEffectorComponentData

16.21

Inheritance 1 ancestor · 3 siblings

Class Documentation

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The movement shape of a VfxEffectorComponent: an effector that follows a moving particle system. For this shape the values that the client records on each update matter most: the direction and the speed of the system's movement and the distance that it has moved.

The shared values are on VfxEffectorComponentData.

Properties

radius

Embed<VfxFloatDynamicProperty> = { "Float": {} }
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Size of the effector, in world units, as a driver-graph value. A result below 0 is stored as 0.

Examples:
  • A constant radius is a VfxFloatConstantDriver in the property's Float slot.