Skip to content

VfxPhysicsLingerDefinitionData

15.23 Value struct

Class Documentation

Edit documentation

The linger replacements of a VfxLegacyPhysicsComponent: motion values that take the place of the component's own values while a particle lingers. Each replacement has its own switch. They are the motion half of VfxEmitterDefinitionData.Linger, which describes the linger rules and what each replacement stands in for. There is no colour replacement here; colour belongs to the render component.

Properties

KeyedLingerAcceleration

Embed<ValueVector3> = { "constantValue": [0, 0, 0], "dynamics": null }
Edit documentation

Acceleration used while the particle lingers, when UseKeyedLingerAcceleration is set.

KeyedLingerDrag

Embed<ValueVector3> = { "constantValue": [0, 0, 0], "dynamics": null }
Edit documentation

Drag used while the particle lingers, when UseKeyedLingerDrag is set.

KeyedLingerVelocity

Embed<ValueVector3> = { "constantValue": [0, 0, 0], "dynamics": null }
Edit documentation

Velocity used while the particle lingers, when UseKeyedLingerVelocity is set.

LingerRotation

Embed<ValueVector3> = { "constantValue": [0, 0, 0], "dynamics": null }
Edit documentation

Rotation rate used while the particle lingers, when UseLingerRotation is set.

LingerScale

Embed<ValueVector3> = { "constantValue": [1, 1, 1], "dynamics": null }
Edit documentation

Scale used while the particle lingers, when UseLingerScale is set.

UseKeyedLingerAcceleration

Flag = false
Edit documentation

Switch for KeyedLingerAcceleration.

UseKeyedLingerVelocity

Flag = false
Edit documentation

Switch for KeyedLingerVelocity.

Referenced by 1 class · 1 property