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Class 0x396e5d4f

15.7

Class Documentation

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The lane state overlay of the minimap. The server sends the client where each lane's front line is, and the client paints the lanes into a texture that the minimap shows. It places the lanes between the two anchor points.

The overlay is off unless 0x9eb14c42 is set.

Properties

0x5250e696

Bool = true
16.3
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0x9a3f7c17

F32 = 250
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BothTeamsLaneColor

Color = [0, 215, 255, 255]
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One of the two colors the overlay paints lanes with. Which lane sections get it is not identified.

ChaosAnchorPoint

Vec3 = [0, 0, 0]
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One of the two anchor positions, in world units. Summoner's Rift sets it to the position of the Chaos nexus.

DefaultLaneColor

Color = [0, 0, 0, 0]
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One of the two colors the overlay paints lanes with. Which lane sections get it is not identified.

OrderAnchorPoint

Vec3 = [0, 0, 0]
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One of the two anchor positions, in world units. Summoner's Rift sets it to the position of the Order nexus.

UpdateFrequencySeconds

F32 = 0.25
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