DisabledQueueIds
List2<U32> = [] 16.5
Queue ids in which the indicator stays off. The client checks the list against the queue id of the game when the config is loaded.
Turns on the ability last-hit indicator. For a spell that takes part, the client predicts the spell's damage against a nearby unit and compares it with the unit's health. On the unit's health bar it then draws either a marker that the spell would kill the unit, or a segment that shows the damage the spell would do.
List2<U32> = [] Queue ids in which the indicator stays off. The client checks the list against the queue id of the game when the config is loaded.
F32 = 1200 The range, in world units, within which units get the indicator.
Bool = false When true, the indicator also works in ranked games.