BonusPerLevelDataValue
Hash = "0x0" Name of the data value that gives the amount added per level above 1.
A character-level part that returns
Level1DataValue + (L - 1) * BonusPerLevelDataValue, where L is the champion level
of the caster. Both values are named data values of the owner at the spell level of
the context.
Hash = "0x0" Name of the data value that gives the amount added per level above 1.
Hash = "0x0" Name of the data value that gives the value at level 1.