The condition that picks the color. It must be set: the client does not check for a missing operand.
ColorChooserMaterialDriver
Inheritance 1 ancestor · 20 siblings
- ILogicDriver
- 0xf7665f1a (removed in patch 16.1)
- ColorChooserMaterialDrivercurrent
- ColorGraphMaterialDriver
- EasedVector4ConceptLogicDriver
- EmptyLogicDriver
- Float4FromLogicDrivers
- Float4LiteralMaterialDriver
- ILogicFloatDriver117
- ILogicVector2Driver1
- ILogicVector3Driver8
- LerpVec4LogicDriver
- MaxMaterialDriver
- MinMaterialDriver
- PlayerPositionDynamicMaterialDriver
- RawVector4ConceptLogicDriver
- RemapVec4MaterialDriver
- SequenceMaterialVectorDriver
- SpecificColorMaterialDriver
- SwitchMaterialDriver1
- TftTeamCannonMaterialDriver
- UVScaleBiasFromAnimationDynamicMaterialDriver
Class Documentation
Edit documentationA vector driver that picks one of two colors by a condition.
It returns mColorOn while mBoolDriver is true and mColorOff while it is false.
The change is immediate. LerpVec4LogicDriver fades between two vectors instead.
Properties
mColorOff
Vec4 = [0, 0, 1, 1] The result while mBoolDriver is false.
mColorOn
Vec4 = [1, 0, 0, 1] The result while mBoolDriver is true.