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Class 0x8b04b4cb

13.23

Class Documentation

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Configures the navigation mask render pass, in which the client bakes the map's navigation grid into the mask texture NAVMESH_MASK_TEXTURE and blurs it.

Properties

0xb35147f3

Bool = true
15.17
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When true, the client bakes the mask again while the game runs, and animates a change between passable and blocked instead of switching it at once.

IsEnabled

Bool = true
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