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DynamicCameraConfig

15.20

Class Documentation

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The camera settings of a mode: one default DynamicCameraSettings and a table of alternatives the client can switch to during the game.

Properties

AdditionalSettings

Map<Hash, DynamicCameraSettings> = {}
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Alternative camera settings, keyed by a hash. The client switches to an entry by its key and blends to it over SettingsSwitchDuration.

SettingsSwitchDuration

F32 = 0
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The length, in seconds, of the blend from one set of camera settings to another.