MultiKillLogic
Inheritance 1 ancestor · 14 siblings
- IStatStoneLogicDriver
- AssistCountFilter
- CrowdControlFilter
- DamageShieldedLogic
- GoldSourceFilter
- KillingSpreeFilter
- MultiKillLogiccurrent
- NeutralMinionCampClearedLogic
- SourceLessThanHealthPercentageFilter
- SourceTypeFilter
- TargetHasBuffFilter
- TargetHasUnitTagFilter
- TargetTeamFilter
- TargetTypeFilter
- TrueDamageGivenFilter
- TurretFirstBloodLogic
Class Documentation
Edit documentationA stat stone event filter that passes for the four
multikill events and sets the amount. For one of the four events the amount is 2,
and for the other three it is 1. Which multikill size each event stands for is not yet
identified. Every other kind of event fails.