NeutralMinionCampClearedLogic
Inheritance 1 ancestor · 14 siblings
- IStatStoneLogicDriver
- AssistCountFilter
- CrowdControlFilter
- DamageShieldedLogic
- GoldSourceFilter
- KillingSpreeFilter
- MultiKillLogic
- NeutralMinionCampClearedLogiccurrent
- SourceLessThanHealthPercentageFilter
- SourceTypeFilter
- TargetHasBuffFilter
- TargetHasUnitTagFilter
- TargetTeamFilter
- TargetTypeFilter
- TrueDamageGivenFilter
- TurretFirstBloodLogic
Class Documentation
Edit documentationA stat stone event filter that passes for the event of a cleared neutral camp when both tests pass:
- The team in the event is one of the two player teams,
100or200. - A list in the event holds exactly one entry. What the entries of this list are is not yet identified.
Every other kind of event fails. The filter does not set the amount.