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VfxLaserDefinitionData

15.17

Inheritance 1 ancestor · 2 siblings

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The settings of a VfxPrimitiveLaser. The endpoint offsets work as on VfxBeamBaseDefinitionData. Of the fields specific to the laser, only the two segment counts are identified.

Properties

0x2190d6c4

U8 = 0
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0x55bac004

Vec3 = [0, 0, 0]
Removed in 16.8
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0x66291610

Vec3 = [0, 0, 0]
Removed in 16.8
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0x67098fff

I32 = 1
Removed in 15.24
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0x800e3681

I32 = 1
Removed in 15.24
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0xa9305f86

U8 = 1
16.16
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One of the two segment counts. The laser's per-particle vertex and index counts are computed from this value and 0x52f5ac93.

0xb1ba5bf9

Embed<ValueFloat> = { "constantValue": 0, "dynamics": null }
Removed in 15.24
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0xd7aefac9

Embed<ValueFloat> = { "constantValue": 100, "dynamics": null }
15.24
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Referenced by 1 class · 1 property