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Class 0xed070692

13.24

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A level script block that writes the selected terrain of the game to the SelectedTerrain int variable. The value is 1-7. The client stores the selection as a set of bits, and the block writes the number of the lowest bit that is set, from bit 1 to bit 7. If none of these bits is set, the block writes nothing.

Properties

SelectedTerrain

Embed<IntTableSet> = { "Table": {}, "Var": "" }
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