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Class 0xed070692
Inheritance 2 ancestors · 23 siblings
- IScriptBlock
- LevelScriptBlock
- 0x18546d7a (removed in patch 15.19)
- 0x25bfa52
- 0xae78433f (removed in patch 15.14)
- 0xed070692current
- AddLevelTimer
- CreateNeutralCamp
- EndGameForLevelBlock
- ExecuteFunctionLevelBlock
- GetBuildingLaneBlock
- GetCampSpawnTypes
- GetDragonSoulTypes
- GetGameStartCountdownTime
- GetModePreloadFlags
- GetNextBuildingInLaneBlock
- GetTurretBlock
- LevelScriptLegacyBlock (removed in patch 13.22)1
- PreloadCharacter
- PreloadCharacterWithSkinID
- PreloadCharacters
- SetInvulnerableBlock
- SetModePreloadFlags
- SetTargetableBlock
- SetWaveBehaviorOverrideBlock
- SpawnAiTurret
- LevelScriptBlock
Class Documentation
Edit documentationA level script block that writes the selected terrain of
the game to the SelectedTerrain int variable. The value is 1-7. The client stores the
selection as a set of bits, and the block writes the number of the lowest bit that is set,
from bit 1 to bit 7. If none of these bits is set, the block writes nothing.