0x29bec30a
Hash = "0x0" Hash of the turret character. It is the first key of the character lookup.
A level script block that creates a turret for the team
Team, at the turret position Position in the lane lane. The client finds the character
of the turret from 0x29bec30a and 0x96cbc77d, and the map object from MapObjectName.
Hash = "0x0" Hash of the turret character. It is the first key of the character lookup.
Hash = "0x0" Second key of the character lookup, under the character of 0x29bec30a. Its meaning is not known.
String = "" Name of the map object that the turret uses.
U16 = 3 No documentation available yet. Click "Add documentation" to contribute!
U32 = 100 Team id of the turret: 100 and 200 are the two player teams.
U16 = 1 No documentation available yet. Click "Add documentation" to contribute!