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SpawnAiTurret

Class Documentation

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A level script block that creates a turret for the team Team, at the turret position Position in the lane lane. The client finds the character of the turret from 0x29bec30a and 0x96cbc77d, and the map object from MapObjectName.

Properties

0x29bec30a

Hash = "0x0"
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Hash of the turret character. It is the first key of the character lookup.

0x96cbc77d

Hash = "0x0"
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Second key of the character lookup, under the character of 0x29bec30a. Its meaning is not known.

MapObjectName

String = ""
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Name of the map object that the turret uses.

Position

U16 = 3
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Team

U32 = 100
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Team id of the turret: 100 and 200 are the two player teams.

lane

U16 = 1
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