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AddLevelTimer
Inheritance 2 ancestors · 23 siblings
- IScriptBlock
- LevelScriptBlock
- 0x18546d7a (removed in patch 15.19)
- 0x25bfa52
- 0xae78433f (removed in patch 15.14)
- 0xed070692
- AddLevelTimercurrent
- CreateNeutralCamp
- EndGameForLevelBlock
- ExecuteFunctionLevelBlock
- GetBuildingLaneBlock
- GetCampSpawnTypes
- GetDragonSoulTypes
- GetGameStartCountdownTime
- GetModePreloadFlags
- GetNextBuildingInLaneBlock
- GetTurretBlock
- LevelScriptLegacyBlock (removed in patch 13.22)1
- PreloadCharacter
- PreloadCharacterWithSkinID
- PreloadCharacters
- SetInvulnerableBlock
- SetModePreloadFlags
- SetTargetableBlock
- SetWaveBehaviorOverrideBlock
- SpawnAiTurret
- LevelScriptBlock
Class Documentation
Edit documentationThe client does not run this block. Its fields name an initial delay and a repeat interval, in seconds, and the level script function to call.
Properties
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Type history (2 revisions)
- 13.15 - 13.18
Link<ScriptFunction> - since 13.19
Embed<LevelScriptFunctionLink>
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