AbilityResource
U8 = 0 The ability resource to read. See mAbilityResource on AbilityResourceByCoefficientCalculationPart for the values.
A calculation part that returns an ability resource
amount of the caster, multiplied by the named data value DataValue of the owner.
It reads the resource the same way as
AbilityResourceByCoefficientCalculationPart.
U8 = 0 The ability resource to read. See mAbilityResource on AbilityResourceByCoefficientCalculationPart for the values.
Hash = "0x0" Name of the data value of the owner that gives the ratio.
U8 = 0 Which part of the amount to read: total, base or bonus. See mStatFormula on IGameCalculationPartWithStats.