The parts to compare.
MinOfSubPartsCalculationPart
Inheritance 1 ancestor · 24 siblings
- IGameCalculationPart
- AbilityResourceByCoefficientCalculationPart
- AbilityResourceByNamedDataValueCalculationPart
- ByItemEpicnessCountCalculationPart
- ByItemModifierCalculationPart
- ClampSubPartsCalculationPart
- CooldownMultiplierCalculationPart
- CustomReductionMultiplierCalculationPart
- EffectValueCalculationPart
- ExponentSubPartsCalculationPart
- ExternalCalculationCalculationPart
- ExternalNamedDataValueCalculationPart
- IGameCalculationPartByCharLevel6
- IGameCalculationPartWithBuffCounter2
- IGameCalculationPartWithStats4
- MaxOfSubPartsCalculationPart
- MinOfSubPartsCalculationPartcurrent
- NamedDataValueCalculationPart
- NumberCalculationPart
- PercentageOfBuffNameElapsed
- ProductOfSubPartsCalculationPart
- SiblingStatCoefficientBySubPart
- SpellCalculationCalculationPart
- StatEfficiencyPerHundred
- SubPartScaledProportionalToStat
- SumOfSubPartsCalculationPart
Class Documentation
Edit documentationA calculation part that returns the smallest value of mSubparts. Null entries are skipped.