FacingAndCursorAngleParametricUpdater
Inheritance 2 ancestors · 27 siblings
- IBaseParametricUpdater
- IFloatParametricUpdater
- 0x56b6e091
- AttackSpeedParametricUpdater
- DisplacementParametricUpdater
- EquippedGearParametricUpdater
- FacingAndCursorAngleParametricUpdatercurrent
- FacingAndMovementAngleParametricUpdater
- FacingParametricUpdater
- GrassSwayDirectionParametricUpdater (removed in patch 14.23)
- GrassSwayIntensityParametricUpdater (removed in patch 14.23)
- LogicDriverFloatParametricUpdater
- LookAtGoldRedirectTargetAngleParametricUpdater
- LookAtInterestAngleParametricUpdater
- LookAtInterestDistanceParametricUpdater
- LookAtSpellTargetAngleParametricUpdater
- LookAtSpellTargetDistanceParametricUpdater
- LookAtSpellTargetHeightOffsetParametricUpdater
- MoveSpeedParametricUpdater
- MovementDirectionParametricUpdater
- MovingTowardEnemyParametricUpdater
- ParBarPercentParametricUpdater
- PathingAngleParametricUpdater
- SkinScaleParametricUpdater
- SlopeAngleParametricUpdater
- TftArenaOwnerLevelParametricUpdater
- TftArenaOwnerStreakParametricUpdater
- TotalTurnAngleParametricUpdater
- TurnAngleParametricUpdater
- TurnAngleRemainingParametricUpdater
- IFloatParametricUpdater
Class Documentation
Edit documentationA float updater that returns the angle from the
direction the unit faces to its aim point, from -180 to 180 degrees.
For the unit that the local player controls, the aim point is the point of the terrain under the mouse cursor. For other units it is the aim point that the server sends for them.
The owner of the graph must be a unit that has an aim point. Otherwise the value does not change.