The driver to evaluate. Not set: the value is 0.
LogicDriverFloatParametricUpdater
Inheritance 2 ancestors · 27 siblings
- IBaseParametricUpdater
- IFloatParametricUpdater
- 0x56b6e091
- AttackSpeedParametricUpdater
- DisplacementParametricUpdater
- EquippedGearParametricUpdater
- FacingAndCursorAngleParametricUpdater
- FacingAndMovementAngleParametricUpdater
- FacingParametricUpdater
- GrassSwayDirectionParametricUpdater (removed in patch 14.23)
- GrassSwayIntensityParametricUpdater (removed in patch 14.23)
- LogicDriverFloatParametricUpdatercurrent
- LookAtGoldRedirectTargetAngleParametricUpdater
- LookAtInterestAngleParametricUpdater
- LookAtInterestDistanceParametricUpdater
- LookAtSpellTargetAngleParametricUpdater
- LookAtSpellTargetDistanceParametricUpdater
- LookAtSpellTargetHeightOffsetParametricUpdater
- MoveSpeedParametricUpdater
- MovementDirectionParametricUpdater
- MovingTowardEnemyParametricUpdater
- ParBarPercentParametricUpdater
- PathingAngleParametricUpdater
- SkinScaleParametricUpdater
- SlopeAngleParametricUpdater
- TftArenaOwnerLevelParametricUpdater
- TftArenaOwnerStreakParametricUpdater
- TotalTurnAngleParametricUpdater
- TurnAngleParametricUpdater
- TurnAngleRemainingParametricUpdater
- IFloatParametricUpdater
Class Documentation
Edit documentationA float updater that takes its value from a logic driver. It gives a clip access to everything a float driver can compute, in the unit and range of that driver.
The driver is evaluated every frame for the object that owns the graph. That object does not have to be a unit, so this updater also works in the graph of a map prop.