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DynamicMaterialGeComponent

15.10

Inheritance 1 ancestor · 47 siblings

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The entity component that a DynamicMaterialGeComponentDef adds. It holds the entity's sequence material values: floats and colours, each stored under a key.

When the entity spawns, the component registers its store with the entity's SequencerGeComponent. SeqInputMaterialParamFloat and SeqInputMaterialParamColor read and write the values of this store.