Skip to content

BillboardGeComponent

15.19

Uncategorized - no domain claims this class yet. Categorize

Inheritance 3 ancestors · 47 siblings

Class Documentation

Edit documentation

The entity component that a BillboardGeComponentDef adds, on entities of a BillboardEntityTemplate. It works on the VFX object of the entity's VfxGeComponent and does two things:

  • Picking. When the client tests a ray against the entity, the component intersects the ray with the plane of the VFX object. It reports a hit when the intersection lies inside HitRect.
  • Show and hide. When a show of the entity starts, the component marks the VFX object as shown. When a hide starts, it clears that mark and marks the object as hiding.

The component does nothing on the other lifecycle events.