Skip to content

BillboardGeComponentDef

15.21

Class Documentation

Edit documentation

The definition of a BillboardGeComponent: a pick rectangle in the plane of the entity's VFX.

Properties

0x461a5f31

Hash = "0x0"
15.24
Edit documentation

Unknown hash. The client does not read it.

0x584ffb14

Bool = false
Edit documentation

Unknown bool. The client does not read it.

0x795c065

Bool = false
Edit documentation

Unknown bool. The client does not read it.

HitRect

Vec4 = [0, 0, 0, 0]
Edit documentation

The pick rectangle, as [min x, min y, max x, max y] along the two axes of the plane of the entity's VFX object. A ray hits the billboard when its intersection with that plane lies inside the rectangle.

Referenced by 1 class · 1 property