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ContextualConditionCharacterHealth

Class Documentation

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A character subcondition that compares the health of the unit, in percent of its maximum health, with mTargetHealth.

If the unit is the kill victim of the situation, the health is 0 for the test.

Properties

mTargetHealth

F32 = 0
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The health, in percent from 0 to 100, that the unit's health is compared with.