IsLocal
Bool = true With true, the condition passes when the unit is the local player's champion. With
false, it passes for every other unit.
A character subcondition that tests whether the unit is the local player's champion: the champion
that this client controls. The condition passes when the result of the test equals
IsLocal.
Bool = true With true, the condition passes when the unit is the local player's champion. With
false, it passes for every other unit.