IsStealthed
Bool = true Selects the test.
| Value | Passes when |
|---|---|
true |
the character is stealthed |
false |
the character is not stealthed |
Character subcondition that compares the stealthed state of the character with
IsStealthed.
The condition does not choose the character itself. Its parent condition does: ICharacterSubcondition describes how ContextualConditionCharacter and ContextualConditionAnyOtherHero select it.
Bool = true Selects the test.
| Value | Passes when |
|---|---|
true |
the character is stealthed |
false |
the character is not stealthed |