IsSelf
Bool = false Selects the test.
| Value | Passes when |
|---|---|
true |
the character is the owner |
false |
the character is any other unit |
Character subcondition that tests whether the character is the owner, the unit whose contextual actions run.
The condition does not choose the character itself. Its parent condition does: ICharacterSubcondition describes how ContextualConditionCharacter and ContextualConditionAnyOtherHero select it.
Bool = false Selects the test.
| Value | Passes when |
|---|---|
true |
the character is the owner |
false |
the character is any other unit |