mCompareOp
U8 = 2 How the game time is compared with mGameTimeInMinutes: the test is game time <op> mGameTimeInMinutes. The operator table is on IContextualCondition.
A condition that compares the game time with mGameTimeInMinutes.
The client stores the game time in seconds and refreshes it once per second. The
condition converts mGameTimeInMinutes to seconds and rounds it up to a whole second
before the test.
U8 = 2 How the game time is compared with mGameTimeInMinutes: the test is game time <op> mGameTimeInMinutes. The operator table is on IContextualCondition.
F32 = 0 The game time, in minutes, that the stored game time is compared with.