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ContextualConditionGameTimer

Inheritance 1 ancestor · 62 siblings

Class Documentation

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A condition that compares the game time with mGameTimeInMinutes.

The client stores the game time in seconds and refreshes it once per second. The condition converts mGameTimeInMinutes to seconds and rounds it up to a whole second before the test.

Properties

mCompareOp

U8 = 2
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How the game time is compared with mGameTimeInMinutes: the test is game time <op> mGameTimeInMinutes. The operator table is on IContextualCondition.

mGameTimeInMinutes

F32 = 0
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The game time, in minutes, that the stored game time is compared with.