mGold
F32 = 0 Gold threshold. The condition passes if the unit's gold is greater than this value. Equal gold fails.
A condition that passes when the other unit of the situation has more than mGold
gold. IContextualCondition describes which unit is the other unit in
each situation. In the shop situations, such as ShopOpen, the other unit is the local
player's champion.
F32 = 0 Gold threshold. The condition passes if the unit's gold is greater than this value. Equal gold fails.