mRegionName
String = "" The name of the region. The comparison ignores case.
A condition on the map region that the owner is in. The client tracks, for each
region type, the region that the owner is currently in, and updates it when the owner
enters or leaves a region. The condition passes if the owner is in a region of type
mRegionType and that region's name is mRegionName. If the owner is in no region of
that type, the condition fails.
ContextualConditionPreviousMapRegionName tests the region that the owner was in before.
String = "" The name of the region. The comparison ignores case.
U8 = 0 The region type to test.
| Value | Region type |
|---|---|
0 |
Vfx |
1 |
Music |
2 |
Ambiance |
3 |
GameplayLane |
4 |
GameplayArea |
5 |
GameplayPOI |
Any other value makes the condition fail.