SeqInputVector
14.14 Interface
Inheritance 7 descendants
Class Documentation
Edit documentationA sequence input that produces a vector with three components. Depending on the property that holds the input, the vector is a position, a direction or an orientation.
See SeqInputFloat for how sequence inputs are read and written.
Referenced by 15 classes · 24 properties
- 0x7b768f17 SourcePosition
Pointer<SeqInputVector>TargetPositionPointer<SeqInputVector> - SeqActionCameraShakeRelative TargetLocation
Pointer<SeqInputVector> - SeqActionRotateObject EndValue
Pointer<SeqInputVector>StartValuePointer<SeqInputVector> - SeqActionSfxBeam SourceLocation
Pointer<SeqInputVector>TargetLocationPointer<SeqInputVector> - SeqActionSfxStatic Location
Pointer<SeqInputVector> - SeqActionSplineVector 0x7fd88075
Pointer<SeqInputVector> - SeqActionVfxBeam SourcePosition
Pointer<SeqInputVector>TargetPositionPointer<SeqInputVector> - SeqActionVfxStatic Location
Pointer<SeqInputVector> - SeqInputCombinedVector LeftSource
Pointer<SeqInputVector>RightSourcePointer<SeqInputVector> - SeqInputCreateCamera Position
Pointer<SeqInputVector>orientationPointer<SeqInputVector> - SeqInputCreateEffectEmitter Position
Pointer<SeqInputVector>orientationPointer<SeqInputVector> - SeqInputCreateSound Position
Pointer<SeqInputVector> - SeqSplinePointVector Source
Pointer<SeqInputVector> - SequenceActionLerpVector 0xacddc1f1
Pointer<SeqInputVector>EndValuePointer<SeqInputVector>StartValuePointer<SeqInputVector> - SequenceActionShakeMainCamera direction
Pointer<SeqInputVector>