EasingType
U8 = 0 The curve applied to the progress. See the EasingType table on ISequenceAction.
A sequence action that rotates an object from StartValue
to EndValue over the duration of the action. Its properties follow
SequenceActionLerpVector, with TargetObject in place
of an output input. The action has a start step and an update step and no stop step. Their
code was not traced, so the angle unit is not documented.
U8 = 0 The curve applied to the progress. See the EasingType table on ISequenceAction.
The rotation at progress 1.
The rotation at progress 0.
The object to rotate.
Bool = true When true, EndValue is read once at the start.
Bool = true When true, StartValue is read once at the start.