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SeqActionRotateObject

16.13

Inheritance 1 ancestor · 63 siblings

Class Documentation

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A sequence action that rotates an object from StartValue to EndValue over the duration of the action. Its properties follow SequenceActionLerpVector, with TargetObject in place of an output input. The action has a start step and an update step and no stop step. Their code was not traced, so the angle unit is not documented.

Properties

UseInitialEnd

Bool = true
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When true, EndValue is read once at the start.

UseInitialStart

Bool = true
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When true, StartValue is read once at the start.