ConditionClipTransitionType
U16 = 1 What the client does with the sound when its clip is started at a later position, inside the range of this event. This happens when a condition clip switches to the clip and carries over the position of the clip before.
| Value | Name | Behavior |
|---|---|---|
0 |
NO_TRANSITION |
The event counts as started, and the sound is not played. |
1 |
ALWAYS_PLAY_START_OF_EVENT |
The sound plays from its beginning. |
2 |
SKIP_IF_PASSED_FRAME |
The event is skipped for this pass. |
3 |
CATCH_UP_TO_CURRENT_FRAME |
The sound plays from the point it would have reached, that is, as far into the sound as the clip is past mStartFrame. |