mLerpTime
F32 = 0.20000000298023224 The time over which the unit's animation root moves to the common position, in
seconds. 0 moves it at once.
An animation event that lines up one animation on several units, so that an animation two or more characters play together stays in step.
Units form a group when their clips carry a synced animation event under the same key
of mEventDataMap. The key is the id of the group.
F32 = 0.20000000298023224 The time over which the unit's animation root moves to the common position, in
seconds. 0 moves it at once.