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VfxEntity

14.24 Interface

Class Documentation

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The entity that a VfxEntityTemplate or a BillboardEntityTemplate creates. Its primary component is the VfxGeComponent, which links the entity to the particle object. When the entity's transform changes, the client moves the particle object with it. See LolGameEntity.

Properties

definition

Pointer<VfxDefinition> = null
Removed in 15.16
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