EventName
Hash = "0x0" The hash of the event name to look for.
A bool driver that is true when the animation of the
source has received the event EventName.
The source must be a game object with an animation. When the source has no animation
component of its own, the driver reads the animation of an object linked to it. It
returns false when neither exists.
Hash = "0x0" The hash of the event name to look for.