DamageTypeToMatch
U8 = 0 The type to compare with.
A bool driver that is true when the type stored with the
last death of the source equals DamageTypeToMatch. The client writes the stored type
only when the unit dies, from the record the server sends with the death.
LastDamageAmountFloatDriver reads the amount from the same record.
U8 = 0 The type to compare with.