Has
U8 = 0 Selects the comparison. false passes when the unit has at least one tag of the set.
true passes only when the unit has all of them.
Bool logic driver that tests the unit tags of the unit it is evaluated on against
the set in UnitTags. ObjectTags describes unit tags and where
a unit's tags come from.
Evaluation:
false.UnitTags in the way Has selects.Has |
Returns true when |
Empty UnitTags |
|---|---|---|
false |
the unit has at least one of the tags | false |
true |
the unit has every one of the tags | true |
The result follows the unit's character record. It changes during a game only when the unit changes to the data of another character.
U8 = 0 Selects the comparison. false passes when the unit has at least one tag of the set.
true passes only when the unit has all of them.
The ObjectTags set that the unit's tags are compared with.