0x8370ee35
Bool = false 16.6
When true, a minion counts only if the source can see it. The visibility test only
does real work when the source is the local player's champion.
A float driver that returns the distance from the source
to the nearest enemy lane minion, as a fraction of a range. The result is 0 at
minDistance or closer, 1 at maxDistance or farther, and rises in a straight line
between them. When no minion counts, the result is 1.
It is the minion counterpart of DistanceToPlayerMaterialFloatDriver, with these differences:
The source can be any game object. Without a source the driver returns 0.
0 to 4000, to switch a mask effect.Bool = false When true, a minion counts only if the source can see it. The visibility test only
does real work when the source is the local player's champion.
F32 = 1000 The distance, in world units, at and above which the result is 1.
F32 = 100 The distance, in world units, at and below which the result is 0.