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MapVisibilityTransitionLengthDriver

13.20

Inheritance 2 ancestors · 48 siblings

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A float driver that returns how long a map visibility controller takes to fade, in seconds. It is the configured length of the transition, not how far the transition has come. It does not use the source.

Where the length comes from depends on the kind of controller:

  • A LogicDriverVisibilityController evaluates its own TransitionTimeDriver.
  • A LegacyVisFlagVisController uses the transition time the game set with the visibility flags.
  • A ChildMapVisibilityController uses the time of the first parent that is changing.
  • The other controllers switch at once, and the length is 0.

With no controller linked, the driver returns 0.

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