Skip to content

GameScreenSequenceActionUiChangeElementScale

15.13

Inheritance 1 ancestor · 63 siblings

Class Documentation

Edit documentation

A sequence action that changes the scale of a UI element from StartScale to EndScale over the duration of the action.

The action has only an update step. On every update it eases the progress with EasingType (see ISequenceAction), interpolates the scale s and passes 0.5 * s + 0.5 to the element in all four components. A scale of 1 therefore passes 1, and a scale of 0 passes 0.5. How the element applies the value was not traced.

Properties

0xcfe79554

Hash = "0x0"
Edit documentation

The UI element to scale, by the hash of its object path.