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SequenceActionCreateObject

14.15

Inheritance 1 ancestor · 63 siblings

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A sequence action that creates an object for the sequence: a particle effect, a sound or a camera, as ObjectCreator describes it. The create inputs (see SeqInputCreateEffectEmitter, SeqInputCreateSound, SeqInputCreateCamera) define what is created and where.

The action has a start step, an update step and a stop step. Their code was not traced, so when the object is created and destroyed, and how the object is bound to OutputSelector, is not documented.

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