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GameScreenSequenceActionUiEnableElement

15.10

Inheritance 1 ancestor · 63 siblings

Class Documentation

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A sequence action that enables or disables a UI element at its start step and at its stop step. ActionOnStart and ActionOnEnd take the values of the ActionOnStart / ActionOnEnd table on ISequenceAction.

The action looks up the element by its hash. If no element has that hash, the action does nothing.

Properties

0xcfe79554

Hash = "0x0"
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The UI element to change, by the hash of its object path.

ActionOnEnd

U8 = 0
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The change applied to the element at the stop step: 0 none, 1 enable, 2 disable.

ActionOnStart

U8 = 0
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The change applied to the element at the start step: 0 none, 1 enable, 2 disable.