The output: the input that receives the value of the curve.
SequenceActionCurveFloat
Inheritance 1 ancestor · 63 siblings · 1 descendant
- ISequenceAction
- 0x3e56ce3 (removed in patch 15.7)
- 0x4e590cfd (removed in patch 14.4)
- 0x5bedaaf6 (removed in patch 15.10)
- 0x5cc13029 (removed in patch 14.4)
- 0x63441ba0 (removed in patch 15.7)
- 0x7b635114 (removed in patch 14.4)
- 0xc38aee72 (removed in patch 14.4)
- 0xcbea1ad2 (removed in patch 15.3)
- 0xda790a65 (removed in patch 14.1)
- 0xeb7bcb69 (removed in patch 14.4)
- 0xed76e0cf (removed in patch 13.24)
- 0xfa1101cb (removed in patch 15.7)
- ChangeMinimapIcon
- FxActionTftCameraAnimation (removed in patch 14.13)
- GameScreenSequenceActionUiChangeElementColor
- GameScreenSequenceActionUiChangeElementScale
- GameScreenSequenceActionUiEnableElement
- GameScreenSequenceActionUiEnableScene
- GameScreenSequenceActionUiMoveElement
- GameScreenSequenceActionUiPlaySpineAnimation
- IParametricSequenceAction (removed in patch 15.4)
- PlayAnimation (removed in patch 15.7)
- SeqActionAnimationClearOverride
- SeqActionAnimationPlay
- SeqActionAnimationSetOverride
- SeqActionCameraShakeConst
- SeqActionCameraShakeRelative
- SeqActionEquipGear
- SeqActionLerpColor2
- SeqActionLightRegionFade
- SeqActionMinimapPulse
- SeqActionRotateObject
- SeqActionSfxBase4
- SeqActionSfxGlobal
- SeqActionSplineColor
- SeqActionSplineVector1
- SeqActionVfxBase4
- SequenceActionActivateEntity
- SequenceActionActivateEntityTag
- SequenceActionAttachToMainCamera
- SequenceActionAttachToObject
- SequenceActionCreateObject
- SequenceActionCurveFloatcurrent
- SequenceActionDeactivateEntity
- SequenceActionDeactivateEntityTag
- SequenceActionEnabled
- SequenceActionFollowPath
- SequenceActionHide
- SequenceActionHideEntity
- SequenceActionHideEntityTag
- SequenceActionLerpFloat5
- SequenceActionLerpVector
- SequenceActionOverrideUiVfx
- SequenceActionShakeMainCamera
- SequenceActionShow
- SequenceActionShowEntity
- SequenceActionShowEntityTag
- SetLightChannels
- TftSequenceActionContinue
- TftSequenceActionDisableElement
- TftSequenceActionEnableElement
- TftSequenceActionPlaySound
- TftSequenceActionPlaySpineAnimation
- TftSequenceActionShowText
Class Documentation
Edit documentationA sequence action that drives a number along a curve over
the duration of the action and writes it to CurveValue. The action has a start step and
an update step and no stop step. Their code was not traced, so the time base of the curve
(seconds or progress) is not documented.
Properties
The curve of the value. See CurveFloat.