0x5cfe86e8
F32 = 0.5 Constant decay of the speed, per second.
Definition of the 0xa98b5b03 component, which spins the character mesh of the entity about the vertical axis at a speed that decays to zero. The component copies the three values when the entity spawns.
Each tick, the yaw of the mesh advances by the current speed, in degrees, and the speed
moves toward zero by (|speed| * 0x8204ce90 + 0x5cfe86e8) * dt, with dt in seconds.
The spin stops when the magnitude of the speed is 0.01 or less.
F32 = 0.5 Constant decay of the speed, per second.
F32 = 2 Proportional decay rate, per second. Each second the speed loses this multiple of its own magnitude.
F32 = 25 Copied into the component. The spin update does not read it. Purpose not yet identified.