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AutoRegionTaggingGeComponentDef

16.4

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The definition of an AutoRegionTaggingGeComponent. It gives the entity the tags of the map regions that contain its position. It sits in the AutoTagging field of a GameplayLocatorTemplate.

When the entity activates, the component reads the region groups of the map's navigation grid, the MapNavGrid component of the map. For each group it finds the region that contains the entity's position and adds the tag of that region to the entity. The entity's tags work as described on GameEntityBlock: tag blocks and tag lookups find the entity by them.

Referenced by 1 class · 1 property