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StateMachineGeComponentDef
Inheritance 1 ancestor
- IGeComponentDef
- StateMachineGeComponentDefcurrent
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Properties
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Referenced by 5 classes · 5 properties
- AttackableEntityTemplate StateMachine
Pointer<StateMachineGeComponentDef> - CharacterMeshEntityTemplate StateMachine
Pointer<StateMachineGeComponentDef> - NeutralCampEntityTemplate StateMachine
Pointer<StateMachineGeComponentDef> - SequencerEntityTemplate SequencerStateMachine
Embed<StateMachineGeComponentDef> - VfxEntityTemplate StateMachine
Pointer<StateMachineGeComponentDef>